Signalnoise’s New Illustration Works

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Signalnoise’s New Illustration Works

Signalnoise's New Illustration Works

AoiroStudio
Nov 05, 2018

Our great friend Signalnoise who has been a long-time artist that we just loved featuring on ABDZ. Mostly because he looks badass but more utterly his work has inspired many others including ourselves. He is a pioneer in his craft and the man when it comes to the 80s. He has recently released a bunch of new works & collaborations coming from clients like Gunship, Metallica and more. I loved seeing the work James did for Vegas: Alter Your Reality that took nearly a year of design and development. Let’s give him some thunder!

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Illustration & Digital Art

Gunship: Dark All Day

I had the pleasure of working with synthwave act Gunship for the second time, working with the group in developing artwork and design for their second album ‘Dark All Day’. We worked together from the ground up, building the concept, palette and overall atmosphere to capture the essence of their latest release.

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Praise the Sun

‘PRAISE THE SUN’… My first private commission featuring a rather legendary video game character. A Mystery Box collaboration.

Signalnoise's New Illustration WorksSignalnoise's New Illustration Works

Metallica Tour Poster

Poster design for the mighty Metallica in support of their WORLDWIRED Tour. This wonderful collaboration was made possible by Tim Doyle over at Nakatomi Inc.

Signalnoise's New Illustration WorksSignalnoise's New Illustration Works

Magnatron 2.0

I worked with NewRetroWave to develop the branding and interior art for their Magnatron 2.0 album release, featuring music by a diverse group of synthwave artists. I developed the chrome logo to accompany the killer cover illustration by Sam Todhunter.

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Vegas: Alter Your Reality

I had the absolute pleasure of partnering with R+R to develop a virtual reality art experience for the city of Las Vegas. This was a massive project to be involved with and took nearly a year of design and development. I was tasked with designing and art directing a 2-minute art experience in VR, in promotion of Las Vegas. Shown here is a selection of art assets I created for the team in LA to build in 3D. It was an amazing experience with loads of talented people.

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